Nubian, 3000 BC - 1480 BC at 350 AP
1 Commander-in-Chief, Irr. Bw(O) 1 @ 14 = 14
1-2 Sub-General, Irr. Bw(O)... 2 @ 14 = 28
... and/or Irr. Wb(F) @ 13 = 0
0-20 Warriors, Irr. Wb(F) 10 @ 3 = 30
80-160 Bowmen, Irr. Bw(O)... 40 @ 4 = 160
... and/or Irr. Ps(O) 40 @ 2 = 80
0-25 Javelinmen, Irr. Ps(I) @ 1 = 0
Only Kush from 1685 BC to 1480 BC:
0-1 Scouts - Irr. LH(F) @ 4 = 0
0-8 Egyptian mercenaries - up to 1/4 Reg Bd(F)... 2 @ 7 = 14
... Remainder Reg Bw(I) 6 @ 4 = 24
Total EE: 81 AP: = 350
Command 1:
C-in-C, Irr. Bw(O) 1 @ 14 = 14
Warriors, Irr. Wb(F) 10 @ 3 = 30
Bowmen, Irr. Ps (O) 14 @ 2 = 28
Egyptian mercenaries, Reg Bd(F) 2 @ 7 = 14
Egyptian mercearies, Reg Bw(I) 6 @ 4 = 24
Baggage 6
Total EE: 26 AP: 110
BP: 9
Commands 2 and 3, each:
Sub-general, Irr. Bw(O) 1 @ 14 = 14
Bowmen, Irr. Bw(O) 20 @ 4 = 80
Bowmen, Irr. Ps (O) 13 @ 2 = 26
Total EE: 27.5 AP: 120
BP: 9.5
Army EE: 81 AP: 350
Army BP: 40.5
Notes
- Ag 1 and excellent defensive terrain - compulsory marsh and rough ground. Everything in this army likes terrain!
- Egyptian Bd(F) make excellent flank guards for the Wb(F)
- Not so good at 400 AP as cannot add any more generals.
- If you don't care for the Egyptian mercenaries, remove them and reduce the Ps to add a lot more Bw to command 1.
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